Why Invent Cards?
 
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  Why not?

More specifically, we had some goals in mind, although not explicitly stated at the time:

  • Fun: It's thrilling to invent your own game components and see how they work.
  • Secrecy: I wanted to design cards so when players drafted them they'd be surprised.
  • Mechanics: I wanted to try my hand at inventing new mechanics.
  • Balance: It's hard to balance cards so they're just right, but doing so is all the more pleasurable because of the design discipline required.
  • Art: Sometimes there is just a joy to behold new artwork, or share art you love with your friends.
  • Humour: Some of the cards were just downright funny, and really added to the experience.
  • Depth: Designing a complete set myself was a huge challenge, but had great depth.
 
This is a not-for-profit fun fan site intended to promote interest in Magic, in invented cards, and in game play in general.